//
//  PlayerUnit.h
//  ProjectLila
//
//  Created by Tedo on 6/19/10.
//  Copyright 2010 sushigames. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "Unit.h"

@interface PlayerUnit : Unit {

}

+(NSMutableArray *) allUnits;
+(NSMutableArray *) allUnitsNotDead;
+(void)track: (PlayerUnit *)aUnit;
+(void)untrack: (PlayerUnit *)aUnit;
+(void)clearAllUnits;

+(id)unitFromId: (NSString *)identifier;

@end
